South House Games


Campaign Setting Index => Gameplay Index => Status Effects

Fatigue

Fatigue is the natural result of overwork and not enough rest. It can also be induced by various herbs mixed into potions which interfere with the body's basic processes.

Fatigue I: Dash costs an additional EP and characer cannot take Reactions.
Fatigue II: Fatigue I and character cannot take Special Actions.
Fatigue III: Fatigue II, Character must pass a DEM saving throw against the Area DC in order to perform any Action.

Potion Prerequisites:

Fatigue I: 1 Earth, 1 Air, 1 Water
Fatigue II: 2 Earth, 2 Air, 2 Water
Fatigue III: 3 Earth, 3 Air, 3 Water