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Remedies include cures for diseases as well as antivenoms. An Apothecary must make a successful Lore (Medicine) with Humoral Diagnosis or know the recipe for an equivalent condition to know exactly how to combat a given condition. Some remedies will take effect within a short time of ingestion with little to no side effects, but more powerful ones may leave the body fatigued or require recovery time.

A remedy is made like any other potion and has the same costs and Element modifier requirements. An Apothecary may successfully identify and diagnose a condition, but not have the requisite Element modifiers to craft a remedy. The recipe for a remedy is the amount of elements required to balance out a condition.