d3 Roll | Element |
---|---|
1 | Air |
2 | Earth |
3 | Water |
Masterwork armor and weapons do not do more damage or protect better, they are lighter.
Existing tech modified to upgrade the Extractor. Ideas for buffs: amplifiers adding to save DC; attunement rods reduce the cost of manipulations; focusing lens increases accuracy; projectors increase Defense, ER, or DR; repulsor units reduce the weight; element sensors detect the presence of concentrated raw element; boosters reduce the prereq requirements of a manipulation.
Tralaticon Wearables: rings, earrings, Bracelets (varying sizes), Chokers, studs
Other treasure: weapons and ammunition (imbued and normal), armor (imbued and normal) potions, tralaticon items that give various buffs. How do these items work? Why would holding an imbued weapon or wearing imbued armor not give the same benefit? Maybe nothing like that exists. The Apocalypse has riven the earth and old ruins are now exposed that were previously buried. Items like rings, ear rings, bracelets, chokers, etc. could have a spike that digs into your skin like a piercing. That could explain how to get element benefits from items. How to control it? Cannot use items to raise a modifier beyond your DEM? Cannot have more than one element item like this? Some kind of penalty to your other element modifiers? Specialized clothing as well- soft boots for sneaking, camo for hiding. Lol, waterproof clothes add 1 to your saves vs Water. Quality versions of clothes are lighter- like gambesons or other mastercrafted armor.